Added the ability to set postion
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@ -7,6 +7,7 @@
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#include "tree_nodes/move_point.hpp"
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#include "tree_nodes/rotate.hpp"
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#include "tree_nodes/side_pub.hpp"
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#include "tree_nodes/set_pos.hpp"
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#include "tree_nodes/zero.hpp"
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#include "tf2_geometry_msgs/tf2_geometry_msgs.hpp"
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@ -31,6 +32,7 @@ namespace mg {
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factory.registerNodeType<mg::ZeroNode>("ZeroNode", node());
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factory.registerNodeType<mg::I2cNode>("I2CSignal", node());
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factory.registerNodeType<mg::SidePub>("SideObstaclePub", node());
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factory.registerNodeType<mg::SendPoseNode>("SendPose", node());
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factory.registerNodeType<mg::TacticsChooser>("TacticChooser");
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factory.registerNodeType<mg::CalibWidthNode>("CalibWidth", node(), [this]() { return this->position(); });
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}
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