Rotate towards backwards

This commit is contained in:
2026-04-17 14:03:32 +02:00
parent b3ea552cfb
commit 49bbd58e49
3 changed files with 103 additions and 82 deletions

View File

@@ -25,30 +25,34 @@
x="1.325"
topic_name="__default__placeholder__"/>
<WaitPullPin action_name=""/>
<InPose timeout="1.000000">
<MovePointSimple x="1.325"
y="0.200"
theta="-90"
max_speed="0.200000"
backwards="false"
action_name=""/>
</InPose>
<Seq1 service_name=""/>
<Seq2 text=""
service_name=""/>
<MovePointSimple x="1.325"
y="-0.05"
theta="-90"
max_speed="0.200000"
backwards="false"
action_name=""/>
<Seq3 service_name=""/>
<MovePointSimple x="1.325"
y="0.805"
theta="-90"
max_speed="0.200000"
backwards="true"
action_name=""/>
<Timeout msec="100000">
<Sequence>
<InPose timeout="1.000000">
<MovePointSimple x="1.325"
y="0.200"
theta="-90"
max_speed="0.200000"
backwards="false"
action_name=""/>
</InPose>
<Seq1 service_name=""/>
<Seq2 text=""
service_name=""/>
<MovePointSimple x="1.325"
y="-0.05"
theta="-90"
max_speed="0.200000"
backwards="false"
action_name=""/>
<Seq3 service_name=""/>
<MovePointSimple x="1.325"
y="0.805"
theta="-90"
max_speed="0.200000"
backwards="true"
action_name=""/>
</Sequence>
</Timeout>
</Sequence>
</BehaviorTree>
@@ -61,71 +65,76 @@
x="1.328"
topic_name="__default__placeholder__"/>
<WaitPullPin action_name=""/>
<InPose timeout="1.000000">
<MovePointSimple x="1.328"
y="0.354"
theta="-90"
max_speed="0.300000"
backwards="false"
action_name=""/>
</InPose>
<Seq1 service_name=""/>
<Parallel failure_count="1"
success_count="-1">
<Seq2 text=""
service_name=""/>
<MovePointSimple x="0.795"
y="-0.2"
theta="180"
max_speed="0.500000"
backwards="false"
action_name=""/>
</Parallel>
<Parallel failure_count="1"
success_count="-1">
<Seq3 service_name=""/>
<Timeout msec="100000">
<Sequence>
<Sleep msec="500"/>
<TranslateX x="-0.3"
max_speed="0.000000"
action_name=""/>
<RotateTowards x="1.328"
y="0.354"
max_speed="2.000000"
min_angle="0.000000"
action_name=""/>
</Sequence>
</Parallel>
<MovePointSimple x="1.328"
y="0.354"
theta="-90"
max_speed="0.400000"
backwards="true"
action_name=""/>
<Seq1 service_name=""/>
<ParallelAll max_failures="1">
<Seq2 text=""
service_name=""/>
<MovePointSimple x="1.328"
y="-0.2"
theta="-90"
max_speed="0.200000"
backwards="false"
action_name=""/>
</ParallelAll>
<Parallel failure_count="1"
success_count="-1">
<Seq3 service_name=""/>
<Sequence>
<Sleep msec="500"/>
<InPose timeout="1.000000">
<MovePointSimple x="1.328"
y="0.354"
theta="-90"
max_speed="0.300000"
backwards="false"
action_name=""/>
</InPose>
<Seq1 service_name=""/>
<Parallel failure_count="1"
success_count="-1">
<Seq2 text=""
service_name=""/>
<MovePointSimple x="0.795"
y="-0.2"
theta="180"
max_speed="0.500000"
backwards="false"
action_name=""/>
</Parallel>
<Parallel failure_count="1"
success_count="-1">
<Seq3 service_name=""/>
<Sequence>
<Sleep msec="500"/>
<TranslateX x="-0.3"
max_speed="0.000000"
action_name=""/>
<RotateTowards x="1.328"
y="0.354"
backwards="true"
max_speed="2.000000"
min_angle="0.000000"
action_name=""/>
</Sequence>
</Parallel>
<MovePointSimple x="1.328"
y="0.354"
theta="-90"
max_speed="0.400000"
backwards="true"
action_name=""/>
<Seq1 service_name=""/>
<ParallelAll max_failures="1">
<Seq2 text=""
service_name=""/>
<MovePointSimple x="1.328"
y="-0.2"
theta="-90"
max_speed="0.200000"
backwards="false"
action_name=""/>
</ParallelAll>
<Parallel failure_count="1"
success_count="-1">
<Seq3 service_name=""/>
<Sequence>
<Sleep msec="500"/>
<MovePointSimple x="1.328"
y="0.354"
theta="-90"
max_speed="0.400000"
backwards="true"
action_name=""/>
</Sequence>
</Parallel>
</Sequence>
</Parallel>
</Timeout>
</Sequence>
</BehaviorTree>
@@ -134,6 +143,7 @@
<DetectStuck timeout="1.000000">
<RotateTowards x="0.4"
y="0.0"
backwards="false"
max_speed="0.000000"
min_angle="0.000000"
action_name=""/>
@@ -174,6 +184,9 @@
type="double"/>
<input_port name="y"
type="double"/>
<input_port name="backwards"
default="false"
type="bool"/>
<input_port name="max_speed"
default="0.000000"
type="double"/>

View File

@@ -44,6 +44,7 @@
<Action ID="RotateTowards">
<input_port name="x" type="double"/>
<input_port name="y" type="double"/>
<input_port name="backwards" default="false" type="bool"/>
<input_port name="max_speed" default="0.000000" type="double"/>
<input_port name="min_angle" default="0.000000" type="double"/>
<input_port name="action_name" type="std::string">Action server name</input_port>