added behavior trees

This commit is contained in:
2026-04-17 01:38:55 +02:00
parent 0a0c6da6f0
commit 50ec8e3a83
5 changed files with 100 additions and 29 deletions

View File

@@ -8,56 +8,63 @@
<input_port name="x" type="double"/>
<input_port name="y" type="double"/>
<input_port name="theta" type="double"/>
<input_port name="max_speed" type="double" default="0.000000"/>
<input_port name="backwards" type="bool" default="false"/>
<input_port name="action_name" type="std::string" default="">Action server name</input_port>
<input_port name="max_speed" default="0.000000" type="double"/>
<input_port name="backwards" default="false" type="bool"/>
<input_port name="action_name" type="std::string">Action server name</input_port>
</Action>
<Decorator ID="DetectStuck">
<input_port name="timeout" type="double" default="1.000000"/>
<input_port name="timeout" default="1.000000" type="double"/>
</Decorator>
<Action ID="EndCalib">
<input_port name="service_name" type="std::string" default="">Service name</input_port>
<input_port name="service_name" type="std::string">Service name</input_port>
</Action>
<Decorator ID="InPose">
<input_port name="timeout" type="double" default="1.000000"/>
<input_port name="timeout" default="1.000000" type="double"/>
</Decorator>
<Action ID="MovePointSimple">
<input_port name="x" type="double"/>
<input_port name="y" type="double"/>
<input_port name="theta" type="double"/>
<input_port name="max_speed" type="double" default="0.000000"/>
<input_port name="backwards" type="bool" default="false"/>
<input_port name="action_name" type="std::string" default="">Action server name</input_port>
<input_port name="max_speed" default="0.000000" type="double"/>
<input_port name="backwards" default="false" type="bool"/>
<input_port name="action_name" type="std::string">Action server name</input_port>
</Action>
<Action ID="RotateAcorns">
<input_port name="angle" type="double"/>
<input_port name="max_speed" type="double" default="0.000000"/>
<input_port name="min_angle" type="double" default="0.000000"/>
<input_port name="action_name" type="std::string" default="">Action server name</input_port>
<input_port name="max_speed" default="0.000000" type="double"/>
<input_port name="min_angle" default="0.000000" type="double"/>
<input_port name="action_name" type="std::string">Action server name</input_port>
</Action>
<Action ID="RotateSimple">
<input_port name="angle" type="double"/>
<input_port name="max_speed" type="double" default="0.000000"/>
<input_port name="min_angle" type="double" default="0.000000"/>
<input_port name="action_name" type="std::string" default="">Action server name</input_port>
<input_port name="max_speed" default="0.000000" type="double"/>
<input_port name="min_angle" default="0.000000" type="double"/>
<input_port name="action_name" type="std::string">Action server name</input_port>
</Action>
<Action ID="RotateTowards">
<input_port name="x" type="double"/>
<input_port name="y" type="double"/>
<input_port name="max_speed" type="double" default="0.000000"/>
<input_port name="min_angle" type="double" default="0.000000"/>
<input_port name="action_name" type="std::string" default="">Action server name</input_port>
<input_port name="max_speed" default="0.000000" type="double"/>
<input_port name="min_angle" default="0.000000" type="double"/>
<input_port name="action_name" type="std::string">Action server name</input_port>
</Action>
<Action ID="Seq1">
<input_port name="service_name" type="std::string" default="">Service name</input_port>
<input_port name="service_name" type="std::string">Service name</input_port>
</Action>
<Action ID="Seq2">
<input_port name="text" type="std::string"/>
<input_port name="service_name" type="std::string" default="">Service name</input_port>
<input_port name="service_name" type="std::string">Service name</input_port>
</Action>
<Action ID="Seq3">
<input_port name="service_name" type="std::string" default="">Service name</input_port>
<input_port name="service_name" type="std::string">Service name</input_port>
</Action>
<Condition ID="SetInitialPose">
<input_port name="y" type="double" default="0.000000">Y position in meters</input_port>
<input_port name="theta" type="double" default="0.000000">Heading in degrees</input_port>
<input_port name="frame_id" type="std::string" default="map">Reference frame</input_port>
<input_port name="x" type="double" default="0.000000">X position in meters</input_port>
<input_port name="topic_name" type="std::string" default="__default__placeholder__">Topic name</input_port>
</Condition>
<Action ID="SetParameter">
<input_port name="parameter" type="std::string"/>
<input_port name="value" type="std::string"/>
@@ -65,20 +72,20 @@
</Action>
<Action ID="SetWidth">
<input_port name="width" type="double"/>
<input_port name="count" type="int" default="1"/>
<input_port name="count" default="1" type="int"/>
<output_port name="new_width" type="double"/>
<input_port name="service_name" type="std::string" default="">Service name</input_port>
<input_port name="service_name" type="std::string">Service name</input_port>
</Action>
<Action ID="TranslateX">
<input_port name="x" type="double"/>
<input_port name="max_speed" type="double" default="0.000000"/>
<input_port name="action_name" type="std::string" default="">Action server name</input_port>
<input_port name="max_speed" default="0.000000" type="double"/>
<input_port name="action_name" type="std::string">Action server name</input_port>
</Action>
<Action ID="WaitPullPin">
<input_port name="action_name" type="std::string" default="">Action server name</input_port>
<input_port name="action_name" type="std::string">Action server name</input_port>
</Action>
<Action ID="ZeroOdom">
<input_port name="service_name" type="std::string" default="">Service name</input_port>
<input_port name="service_name" type="std::string">Service name</input_port>
</Action>
</TreeNodesModel>
</root>