Modified behavior tree nodes to include max_speed

This commit is contained in:
2026-03-07 15:40:41 +01:00
parent 77cb2c5573
commit 8ae7e4befd
9 changed files with 138 additions and 57 deletions

View File

@@ -3,31 +3,15 @@
<BehaviorTree ID="test_1">
<Sequence>
<RotateSimple angle="90"
radians="false"
min_angle="0.000000"
action_name=""/>
<Sleep msec="1000"/>
<RotateSimple angle="0"
radians="false"
min_angle="0.000000"
action_name=""/>
</Sequence>
</BehaviorTree>
<!-- Description of Node Models (used by Groot) -->
<TreeNodesModel>
<Action ID="RotateSimple">
<input_port name="angle"
type="double"/>
<input_port name="radians"
default="false"
type="bool"/>
<input_port name="min_angle"
default="0.000000"
type="double"/>
<input_port name="action_name"
type="std::string">Action server name</input_port>
</Action>
</TreeNodesModel>
</root>