Added behavior that publishes tactic id
This commit is contained in:
@ -5,6 +5,7 @@
|
||||
#include "tree_nodes/i2c.hpp"
|
||||
#include "tree_nodes/move_point.hpp"
|
||||
#include "tree_nodes/rotate.hpp"
|
||||
#include "tree_nodes/side_pub.hpp"
|
||||
#include "tree_nodes/zero.hpp"
|
||||
|
||||
#include "tf2_geometry_msgs/tf2_geometry_msgs.hpp"
|
||||
@ -28,6 +29,7 @@ namespace mg {
|
||||
factory.registerNodeType<mg::RotateNode>("RotateNode", node());
|
||||
factory.registerNodeType<mg::ZeroNode>("ZeroNode", node());
|
||||
factory.registerNodeType<mg::I2cNode>("I2CSignal", node());
|
||||
factory.registerNodeType<mg::SidePub>("SideObstaclePub", node());
|
||||
factory.registerNodeType<mg::CalibWidthNode>("CalibWidth", node(), [this]() { return this->position(); });
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user