Added dwm rotate
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@ -4,3 +4,4 @@
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#include "handlers/dwm_point.hpp"
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#include "handlers/dwm_forward.hpp"
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#include "handlers/dwm_lookat.hpp"
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#include "handlers/dwm_rotate.hpp"
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66
mg_navigation/include/handlers/dwm_rotate.hpp
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66
mg_navigation/include/handlers/dwm_rotate.hpp
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@ -0,0 +1,66 @@
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#pragma once
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#include "handlers/dwm_core.hpp"
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#include "glm/gtx/norm.hpp"
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#include "glm/gtx/rotate_vector.hpp"
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#include "glm/gtx/vector_angle.hpp"
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#include <glm/gtc/constants.hpp>
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namespace mg {
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template <>
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inline bool DWM<MgNavigationServer::Rotate>::target_check() {
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const double a = glm::abs(theta - target_ornt);
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const double b = (a > glm::pi<double>()) ? glm::two_pi<double>() - a : a;
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return b > goal->tolerance;
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}
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template <>
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inline void DWM<MgNavigationServer::Rotate>::target_init() {
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target_ornt = goal->angle;
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}
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template <>
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inline bool DWM<MgNavigationServer::Rotate>::condition_check() {
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return false;
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}
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template <>
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inline double DWM<MgNavigationServer::Rotate>::calc_score(int vl, int vr) {
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constexpr double delta = 0.5;
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const auto [v, w] = to_vel(step * vl, step * vr);
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const double n_theta = theta + w * delta;
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double dist_old = glm::abs(target_ornt - theta);
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double dist_new = glm::abs(target_ornt - n_theta);
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dist_old = (dist_old > glm::pi<double>()) ? glm::two_pi<double>() - dist_old : dist_old;
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dist_new = (dist_new > glm::pi<double>()) ? glm::two_pi<double>() - dist_new : dist_new;
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const double score = goal->ornt_mult * (dist_old - dist_new);
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return score;
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}
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template <>
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inline void DWM<MgNavigationServer::Rotate>::populate_candidates(std::vector<int>& vl,
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std::vector<int>& vr,
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int dimx,
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int) {
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vl.clear();
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vr.clear();
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for (int i = -dimx / 2; i <= dimx / 2; i++) {
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auto [v, w] = to_vel(step * (cvl + i), step * (cvr + i));
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if (step * abs(cvl - i) <= goal->max_wheel_speed && step * abs(cvr + i) <= goal->max_wheel_speed
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&& glm::abs(w) < goal->max_angular) {
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vl.push_back(cvl - i);
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vr.push_back(cvr + i);
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}
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}
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}
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}
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