Fixed path_buffer waiting for a-star to finish
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@ -2,6 +2,9 @@
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#include <glm/gtx/norm.hpp>
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#include <chrono>
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using namespace std::chrono_literals;
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namespace mg {
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PathBuffer::PathBuffer(rclcpp::Node* node) : current(-1), node_(node) {
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@ -20,7 +23,6 @@ namespace mg {
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&& glm::distance2(pos, IdToCoords(path_msg_->indicies[current])) < lookahead * lookahead) {
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current++;
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}
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if (current == (int)path_msg_->indicies.size()) {
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double best = 10000000;
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int id = 0;
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@ -46,7 +48,7 @@ namespace mg {
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req->y = goal_->y;
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resp_ = client_->async_send_request(req).share();
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}
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if (resp_.valid()) {
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if (resp_.wait_for(0s) == std::future_status::ready) {
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path_msg_ = resp_.get();
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auto req = std::make_shared<PathService::Request>();
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