Added collision avoidance to MoveGlobal routine

This commit is contained in:
2025-05-05 01:34:53 +02:00
parent a160af8de3
commit ccfd1189c2
30 changed files with 792 additions and 33 deletions

View File

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#include "mg_obstacles/static_obstacle.hpp"
#include "mg_obstacles/sdf.hpp"
namespace mg {
double StaticObstacle::width = 0.1;
double StaticObstacle::height = 0.4;
StaticObstacle::StaticObstacle(const Json::Value& json) :
pos(json.get("x", 1.0).asDouble(), json.get("y", 1.0).asDouble()),
horizontal(json.get("horizontal", true).asBool()) { }
double StaticObstacle::distance(glm::dvec2 position) const {
const double width = StaticObstacle::width;
const double height = StaticObstacle::height;
if (!horizontal) {
return boxSdf(pos + 0.5 * glm::dvec2{ width, -height }, glm::dvec2{ width, height } * 0.5, position);
} else {
return boxSdf(pos + 0.5 * glm::dvec2{ height, -width }, glm::dvec2{ height, width } * 0.5, position);
}
}
double StaticObstacle::distanceBox(glm::dvec2 position, glm::dvec2 size, glm::dmat2 rot_mat) const {
const double width = StaticObstacle::width;
const double height = StaticObstacle::height;
if (!horizontal) {
return boxToBox(
pos + 0.5 * glm::dvec2{ width, -height }, glm::dvec2{ width, height }, position, size, rot_mat);
} else {
return boxToBox(
pos + 0.5 * glm::dvec2{ height, -width }, glm::dvec2{ height, width }, position, size, rot_mat);
}
}
bool StaticObstacle::contains(glm::dvec2 position, double radius) const {
const double width = StaticObstacle::width;
const double height = StaticObstacle::height;
if (!horizontal) {
return inBoxSdf(
pos + 0.5 * glm::dvec2{ width, -height }, glm::dvec2{ width, height } * 0.5, position, radius);
} else {
return inBoxSdf(
pos + 0.5 * glm::dvec2{ height, -width }, glm::dvec2{ height, width } * 0.5, position, radius);
}
}
}