wip-behaviors #3
@@ -40,7 +40,7 @@ public:
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void initGameElements();
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void initGameElements();
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void active_elements_cb(ActiveElements::UniquePtr msg);
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void active_elements_cb(ActiveElements::SharedPtr msg);
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private:
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private:
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double last_min_x_, last_min_y_, last_max_x_, last_max_y_;
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double last_min_x_, last_min_y_, last_max_x_, last_max_y_;
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@@ -50,7 +50,7 @@ private:
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std::vector<GameElement> game_elements_;
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std::vector<GameElement> game_elements_;
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std::vector<GameElement> static_elements_;
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std::vector<GameElement> static_elements_;
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std::vector<std::string> extra_elements_;
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std::vector<std::string> extra_elements_;
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ActiveElements::UniquePtr active_elements_;
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ActiveElements::SharedPtr active_elements_;
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rclcpp::Subscription<ActiveElements>::SharedPtr active_elements_sub_;
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rclcpp::Subscription<ActiveElements>::SharedPtr active_elements_sub_;
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};
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};
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@@ -36,7 +36,7 @@ public:
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bool isClearable() override { return true; }
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bool isClearable() override { return true; }
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void rival_cb(Rivals::UniquePtr msg);
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void rival_cb(Rivals::SharedPtr msg);
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private:
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private:
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double last_min_x_, last_min_y_, last_max_x_, last_max_y_;
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double last_min_x_, last_min_y_, last_max_x_, last_max_y_;
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@@ -45,7 +45,7 @@ private:
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uint debounce_ = 0;
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uint debounce_ = 0;
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Rivals::UniquePtr rivals_;
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Rivals::SharedPtr rivals_;
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rclcpp::Subscription<Rivals>::SharedPtr rival_sub_;
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rclcpp::Subscription<Rivals>::SharedPtr rival_sub_;
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@@ -44,9 +44,9 @@ void GameElementLayer::deactivate()
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extra_elements_.clear();
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extra_elements_.clear();
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}
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}
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void GameElementLayer::active_elements_cb(ActiveElements::UniquePtr msg)
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void GameElementLayer::active_elements_cb(ActiveElements::SharedPtr msg)
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{
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{
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active_elements_ = std::move(msg);
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active_elements_ = msg;
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}
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}
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void GameElementLayer::updateBounds(
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void GameElementLayer::updateBounds(
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@@ -36,10 +36,10 @@ void RivalLayer::deactivate()
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rivals_.reset();
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rivals_.reset();
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}
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}
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void RivalLayer::rival_cb(Rivals::UniquePtr msg)
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void RivalLayer::rival_cb(Rivals::SharedPtr msg)
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{
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{
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if (msg->point.size() != 0 || debounce_++ > 10) {
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if (msg->point.size() != 0 || debounce_++ > 10) {
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rivals_ = std::move(msg);
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rivals_ = msg;
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debounce_ = 0;
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debounce_ = 0;
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}
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}
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}
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}
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