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773411951d
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approach acorn modifications
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2026-04-13 18:33:16 +02:00 |
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6a8d7176f4
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Fixed Moving average for acorn approach
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2026-04-13 18:26:17 +02:00 |
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6d3794d154
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Made interaction node use multitreaded executor
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2026-04-13 14:28:08 +02:00 |
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4c29baa005
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Fixed docker compose
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2026-04-13 13:32:07 +02:00 |
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6633ef41fa
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Added start plug action server
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2026-04-13 13:28:13 +02:00 |
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5624c44574
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fixed approac acorn target offset
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2026-04-11 16:47:57 +02:00 |
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7f6cfbeb87
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Added team configuration to toid_vision launch file
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2026-04-11 16:03:40 +02:00 |
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f84ca5d3bf
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Formating toid_lidar
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2026-04-11 15:56:28 +02:00 |
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53f3c073b8
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Added approach acorn behavior
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2026-04-11 15:50:20 +02:00 |
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85071f92d5
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Formating + debug output
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2026-04-11 13:47:00 +02:00 |
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c48e483d60
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Use header time instead of actual time for determining time passed
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2026-04-11 13:38:13 +02:00 |
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94e7626fda
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Created node for checking if in position
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2026-04-11 11:13:26 +02:00 |
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7edb62ef34
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Fixed camera pose
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2026-04-11 11:12:23 +02:00 |
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5c474e741b
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Corrected vid for tty servos
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2026-04-11 10:59:45 +02:00 |
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a10271a87f
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fixed camera topic name
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2026-04-10 20:12:25 +02:00 |
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85353d06b2
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Made toid_vision into composable node
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2026-04-10 20:02:35 +02:00 |
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dd30e776c1
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Created vision node
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2026-04-10 18:57:32 +02:00 |
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2c0aae45d6
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Updated docker file to use custom libcamera fork
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2026-04-06 19:23:50 +02:00 |
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d5ed611c20
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Created mechanism node
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2026-04-03 21:16:55 +02:00 |
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080676384d
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Added decorator node for checking stuck state
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2026-04-01 21:33:53 +02:00 |
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ff1fbf5abe
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Changed behavior tree actions to ignore costmap
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2026-04-01 17:58:44 +02:00 |
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88ebe9fb68
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added collision detection
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2026-04-01 17:46:49 +02:00 |
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089b630538
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Switch to shared pointer to hopefully avoid crash
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2026-03-30 12:18:41 +02:00 |
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3d8dd3127d
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Added RivalLayer and finished GameElementLayer
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2026-03-26 18:33:32 +01:00 |
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8ba8585a29
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GameElementLayer prototype
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2026-03-25 19:25:10 +01:00 |
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7a2d74edd1
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Removed unecessary attribute
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2026-03-25 14:10:49 +01:00 |
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97f08804d8
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Finised lidar node
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2026-03-25 14:02:10 +01:00 |
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9a967e7e1a
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Created toid_lidar node
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2026-03-25 00:00:43 +01:00 |
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c7caa69bfa
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Added print to print out new calculated width
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2026-03-24 20:40:14 +01:00 |
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0105984458
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Fixed tf_buffer_ not being initialized
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2026-03-24 20:39:18 +01:00 |
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8f4f7dba8b
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add backwards to behavior tree action
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2026-03-20 17:05:30 +01:00 |
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9010bac9a0
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Added small helper script to build navigation packages
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2026-03-08 13:28:22 +01:00 |
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6d3370c4e4
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Added default value to goal
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2026-03-07 16:25:12 +01:00 |
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8ae7e4befd
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Modified behavior tree nodes to include max_speed
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2026-03-07 15:40:41 +01:00 |
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77cb2c5573
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Added support for setting max velocities on send_goal
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2026-03-07 12:32:34 +01:00 |
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5777a0e804
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cleanup params and launch files
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2026-03-07 12:31:42 +01:00 |
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5c8ed91ccf
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Added initial batch of behaviors
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2026-03-06 20:52:01 +01:00 |
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1a2661fa77
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Added BehaviorTree.ROS2 as submodule
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2026-03-06 14:22:42 +01:00 |
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ae3d0550cd
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Normalized angle passed as simple rotate goal
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2026-03-06 13:45:44 +01:00 |
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83011ba187
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Added small script for running move commands
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2026-03-06 13:43:22 +01:00 |
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a51b237b0c
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Added aditionaly necessary dependencies for toid_navigation
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2026-03-06 13:42:45 +01:00 |
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c261ab1a80
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Disabled some logging
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2026-03-06 11:35:50 +01:00 |
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7e4a1ea7fe
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Fixed 0a getting converted to 0d 0a
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2026-03-05 14:11:31 +01:00 |
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e496e193d1
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Added move coords behavior
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2026-03-05 00:17:59 +01:00 |
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f5e08389e2
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Revized simple rotate for easier redability
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2026-03-04 20:35:46 +01:00 |
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cfba1f948d
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Added simple translation behavior
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2026-03-04 19:28:49 +01:00 |
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aaaf8cf495
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Added override to overriden function
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2026-03-04 16:12:41 +01:00 |
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5f39a2622f
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Use pose relative to map form simple_move
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2026-03-04 16:11:51 +01:00 |
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a35ac1cfcf
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Added nav2_map_server as required package
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2026-03-02 17:02:47 +01:00 |
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d16a9523b9
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Added launch configuration for behavior server
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2026-03-02 16:56:44 +01:00 |
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